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AI Insights · Timothy · July 2022

Top 5 Dynamic Games Performance in Ecuador Q2 2022

Discover the performance trends of the top 5 dynamic games on a unified platform in Ecuador during Q2 2022, featuring insights into weekly downloads, revenue, and active users.

Top 5 Dynamic Games Performance in Ecuador Q2 2022

In Q2 2022, the top 5 dynamic games on a unified platform in Ecuador showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a comprehensive look into these metrics.

Roblox saw fluctuations in its weekly revenue, peaking at approximately $7.1K in mid-April before dropping to around $4.8K by the end of June. Weekly downloads were highest in mid-April, reaching over 30K, and experienced a notable increase towards the end of June with around 24.5K downloads. Active users for the game remained robust, consistently staying above 950K, and peaked at over 1M in late June.

EA SPORTS FC™ Mobile Soccer enjoyed a steady rise in weekly revenue, starting from approximately $2.7K in late March and reaching around $4.6K by mid-June. Downloads saw a peak in late April with over 24K but gradually declined to around 19K by the end of June. Active users for the game hovered around the 200K mark, peaking at approximately 218.4K in the last week of June.

Evony experienced relatively stable weekly revenue, fluctuating between $2.7K and $3.4K throughout the quarter. Downloads for the game peaked in late March with over 6.8K and saw a general decline, ending at around 4K by late June. Active users showed a downward trend, starting from 25.1K in late March and stabilizing around 17.7K by the end of June.

Lords Mobile: Kingdom Wars had a variable revenue stream, peaking at approximately $3.6K in late April and ending the quarter at around $3.1K. Downloads witnessed a significant decrease, starting from around 20.8K in late March and dropping sharply to about 5.3K by the end of June. The active user count also showed a downward trend, peaking at 56K in late April and gradually declining to around 34.8K by the end of June.

Gardenscapes displayed a relatively stable revenue pattern, consistently around the $2.5K to $3.1K range. Downloads fluctuated, with a peak of around 4.6K in early May, and ended the quarter at approximately 3.4K. Active users showed a peak of around 71.5K in early May, with a steady count around 60K by the end of June.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022